Wednesday, July 18, 2012

Let's Play Star Wars: Demolition!

This time we fire up another old and obscure Star Wars game, this time taking the form of a crossover between the Star Wars Expanded Universe Twisted Metal, where the mostly cannon characters pit themselves against each other in vehicular combat.Tearing through the galaxy in a competition hosted by a Calypso stand-in Jaba the Hutt, the combatants will fight on many planets featuring landmarks made famous by wars raging from the Separatist Crisis to the Galactic Civil War!

(thanks Wookieepedia)

Here's the intro of the game, and the LP.

 Now we start the game proper. Playing as Boba Fett the Mandalorian bounty hunter on a jet pack, we cut out teeth on the tournament mode, and our tooth breaks off, as we get our Mandalorian asses handed to us! We put up a good fight, but no good. Guess I WILL have to read the manual...

Friday, August 26, 2011

Minecraft Avdentures

I find myself playing Minecraft for hours on end. Either mindlessly mining for materials, or building large structures high atop mountains. It all started when I succumbed to the curiosity sparked by conversations I head on podcast. I looked up the game on YouTube, and stumbled on a Let’s Player I’ve forgotten the name of, but soon came across Quickshot14, a long time player of Minecraft with a vision and a lack of design, as he confessed to many times. His structures were grand and sophisticated, and his commentary was genuinely entertaining. Watching him play was a joy, but it seems he has taken a hiatus to take care of matters in the real world.


It wasn’t long until I reached Wolv21’s region of YouTube (the actual reason I’m doing voice commentary with my LP’s now), along with Coestar and Etho. Hundreds upon hundreds of hours of gameplay videos later, I was finally sold, and purchased the game to play it myself, and have my own adventures.


I’ve been playing Minecraft for a few months now. I started off just randomly wandering around, surveying the landscape with an inventory of smooth and cobblestone, looking for good places to build random structures. Towers, temples and alters littered the landscape, each recorded with a rough sketch of the finished product and the graphical coordinates of each structure through F3, and stone markers leading back to my main spawn.

I became enamored with mapping out the landscape, marking each landmark I left behind. Once I found enough sugar cane, and made a few compasses, I began mapping out the land in detail. I made a few of my own maps on paper to link the in-game maps together. When I came across a new biome, I marked the boarder of a new country, creating a new and unique architecture for each region, utilizing the block types unique to the biomes.




Some countries had older looking structures, taking inspiration from the Forbidden Land from Shadow of the Colossus, using motifs of colonnades and high ceilings. Some countries had technology, where I made contraptions using red stone and buttons. I continued to abide to these design rules until I came to my current base of operations. Now I am less strict and openly build whatever I want.
Using videos from Coestar and Ethoslab as reference, I’ve built more sophisticated contraptions like mob spawners, along with some designs of my own like automatic farms.



Here is my current base, a city that I am still underway building on top of a mountain that I have linked to naturally created floating islands. It’s a crazy place, as one wrong step while building can send you plummeting to the ground hundreds of blocks bellow! In the city I have a multi-storied automatic farm complex featuring an all automatic wheat farm, mushroom farm, tree farm, cactus farm, and sugarcane farm. I plan to add a passive mob spawning floor, but judging from what Etho accomplished, it may be a larger undertaking than I plan to take on.




I plane to link all the floating islands together to create a huge city with all the bare necessities that will allow me to be self sufficient without having to go back to ground level. I plane to do periodical updates on my adventures in Minecraft on this blog, and possibly post some videos on the channel.

Friday, May 6, 2011

500 SUBSCRIBERS!



In honor of my 500th subscriber, I return to an old favorite game, to play it a little differently!

When I uploaded the first video of Drakan back in 2006, I never imagined I would have 500 subscribers one day! Thank you all for watching, playing along and subscribing. It's been a nostalgic experience replaying all these games I've played so long ago in my childhood. It's surprising not everyone forgot about these old games. Even more surprising is that so many people remember them! Thank you all for your support, and here's hoping that all the future let's plays will bring in new people to share memories and relive experiences.

No gungans were harmed in the making of this LP.

Saturday, March 26, 2011

Pirates Almost Done!

I've finished nearly everything now, and am ready for fight Hawk! Only a few more videos left to upload, and those will be kinda boring, as they're basically running around for treasure chests. But, hey, I'll edit it down to opening them. Here's what I've done so far!

1) All the crystal hearts, save for the last on the last island, before Hawk's encounter!
2) All the fallen stars, unlocking the Wind Dancer!
3) Upgraded the Wind Dancer completely, all cannons and power ups!
4) All the Mermaid orchids, unlocking the Magical Harp, allowing Kat and the ship a limited time of invincibility!!
5) All the forts have been liberated!

I probably won't get all the chests, but that's OK, I have all the quest items and the chests above ground. Otherwise it'll be a bunch of wandering around for the buried treasure. And I don't really want to do that... But hey, almost done!

The battle with Hawk is a three part battle, no spoilers, but it's gonna be hard. Well, I don't really remember if it was when I beat it the first time, years ago, but I have a lot of power ups. After Pirates I want to try something different, stay tuned for the update on the next game!

Here's Part 48, the battle with the Lava Man, as I'm calling him, as there is no real name for him in the game. Maybe in the manual, I doubt it, but hey, he speaks in rhymes, so that's cool. Also, Old Salt, as they call him, tells the story of Dunken "the Blade", in a wonderfully illustrated cutscene!

Thursday, November 4, 2010

Damn! (Correction)

I confused Westwood Studios, the EA branch that made Pirates: The Legend of Black Kat, the game I’m doing a playthrough of, with Surreal Software, the company that made Drakan, another game I did a playthrough of. I mixed the two up in the last blog, AND the audio commentary for part 1 of Pirates, saying that Westwood made “This is Vegas” and closed down earlier last year, when in reality Surreal did all of that. Westwood, instead, closed in 2003! So there’s that correction. Hopefully no one wrote a term paper citing my site… yeah right, no one told me I was wrong, which is why it took so long to catch the error. Well, no one will read the correction either, anyway. Merherher…

RANDOM NEW VEGAS VIDEOS IN THE WORKS, VOICE COMMENTARY

In other news, I'm going to attempt to record me playing random quests in Fallout New Vegas, just so there's no excuse for lack of content. Also, it seems people care more about how to get the ghoul mask in 3 than any other video on the channel, so let's gets some more views with Fallout! Also, prepare to hear my dumb voice, trying to say something interesting. I'm watching alot of Kikoskia in order to pick up on why I keep watching his LP's. I think it has something to do with his British voice. While I can't really do a good Brit voice, I hope I can be silly enough to keep people watching me wander around a desert for more than a few videos in. Let's wait and see how it turns out!

PRIMAL PROGRESS

I'm in Volca in Primal, and I think that's the last part in the game. Which means I'm almost done with it, and can focus on Pirates more. Since, it seems more people are keeping up with Pirates than Primal so far. Also, I won't have to render so many videos anymore :D

Friday, October 1, 2010

Audio Commentary?

After watching Kikoskia, ResearchIndicates and L0rdVega, and WhereDaBootz, some great LPres, I though I would try my chance at doing audio commentary for my playthroughs. I've only done this once, which was actually my first lets play on Google Videos, of Metal Gear Solid 3, which only lasted about 3 minutes, but never something like a potentially 100 videos long playthrough. I'm not really fond of my voice, being one of the reasons, the other being I might not what to say while playing. But hey, let's give it a shot. Let me know what you think, and if I should do ALL playthroughs with audio commentary from now on. I don't think I'm going to do separate uploads of both with and without... well maybe... Oh hell, it's enough of a hassle to FORCE myself to upload at least one video a week. Well, if you subscribers want it, I WILL!

Friday, September 17, 2010

Pirates: The Legend of Black Kat!

Pirates: The Legend of Black Kat, which came out in 2002, is one of now defunct EAWestwood Studio’s few games. Sadly Pirates never got the attention it needed. There was a Demo in an issue of PlayStation Magazine, and there was a release for the X-box, but it seems to be an obscure game that barely even has an entry in Wikipedia.

The game fallows the adventure of Katrina De Leon, the daughter to Marcus De Leon, the Governor of Pirate Cove, a sea port that has been taken over the ruthless Hawke, who overthrows her father and kills him in a sword fight. Dying from his wounds inflicted by Hawke, Kat’s father reveals to her that her mother Mara was a pirate! Even though he is against Kat fallowing in her mother’s footsteps, he urges her to exact his revenge, an rid the five seas of Captain Hawke. First, however, she must find her mother’s grave, and discover the truth of her mother’s life.

Since Red Wood Studio’s closing in 2003, it’s almost certain we may never see Kat in another game again, despite the games ending giving hints to another adventure for the femme-fatal buccaneer. Another obscure character will be lost in the dark forever, amongst the like of Gex.

It took a while to get this game again, being the rare/ obscure game that it is. But after a long wait, I can relive the memories. Now, let’s play, Pirates: The Legend of Black Kat!